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Dynamic AI

  • Dynamic AI allows the computer to replicate a real-life office situation so to detail behaviours such as returning to the computer as well as handling other behaviours such as eating.

  • Due to this being a prototype behaviours are sped up so that they can be fully shown before being worked down to resemble a more human-like behaviour.

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Training

  • The user can set team members to train various skills which would then be used for the in-game E-sports events.

  • During Training the AI character will return to their desk and will actively progress their skills until they have reached the end of the training session.

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Player Management

  • From the player management screen, the user can see the names of their players as well as their skills.

  •  The user can sell and buy new players to diversify their players and have the strongest possible team.

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©2023 by Martin McIntosh

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